Part 4: Windows and on-the-fly documents
Creating windows
Opening new browser windows is a great feature of JavaScript. You can either
load a new document (for example a HTML-document) to the new window or you
can create new documents (on-the-fly).
We will first have a look at how we can open a new window, load a HTML-page to
this window and then close it again.
The following script opens a new browser window and loads a meaningless page:
<html> <head> <script language="JavaScript"> <!-- hide function openWin() { myWin= open("bla.htm"); } // --> </script> </head> <body> <form> <input type="button" value="Open new window" onClick="openWin()"> </form> </body> </html>
The page bla.htm is loaded into the new window through the open() method.
You can control the appearance of the new window. For example you can decide if the window shall have a statusbar, a toolbar or a menubar. Besides that you can specify the size of the window. The following script opens a new window which has got the size 400x300. The window does not have a statusbar, toolbar or menubar.
<html> <head> <script language="JavaScript"> <!-- hide function openWin2() { myWin= open("bla.htm", "displayWindow", "width=400,height=300,status=no,toolbar=no,menubar=no"); } // --> </script> </head> <body> <form> <input type="button" value="Open new window" onClick="openWin2()"> </form> </body> </html>
You can see that we specify the properties in the string "width=400,height=300,status=no,toolbar=no,menubar=no". Please note that you must not use spaces inside this string!
Here is a list of the properties a window can have:
directories | yes|no |
height | number of pixels |
location | yes|no |
menubar | yes|no |
resizable | yes|no |
scrollbars | yes|no |
status | yes|no |
toolbar | yes|no |
width | number of pixels |
Some properties have been added with JavaScript 1.2 (i.e. Netscape Navigator 4.0). You cannot use these properties in Netscape 2.x or 3.x or Microsoft Internet Explorer 3.x as these browsers do not understand JavaScript 1.2. Here are the new properties:
alwaysLowered | yes|no |
alwaysRaised | yes|no |
dependent | yes|no |
hotkeys | yes|no |
innerWidth | number of pixels (replaces width) |
innerHeight | number of pixels (replaces height) |
outerWidth | number of pixels |
outerHeight | number of pixels |
screenX | position in pixels |
screenY | position in pixels |
titlebar | yes|no |
z-lock | yes|no |
You can find an explanation of these properties in the JavaScript 1.2 guide.
I will have an explanation and some examples in the future.
With the help of these properties you can now define at which position a window
shall open. You cannot do this with the older versions of JavaScript.
The name of a window
As you have seen we have used three arguments for opening a window:
myWin= open("bla.htm", "displayWindow", "width=400,height=300,status=no,toolbar=no,menubar=no");What is the second argument for? This is the name of the window. We have seen how to use the target-property earlier. If you know the name of an existing window you can load a new page to it with
<a href="bla.html" target="displayWindow">Here you need the name of the window (if the window does not exist, a new window is created through this code).
You can close windows through JavaScript. For this you need the close() method. Let's open a new window as shown before. In this window we load the following page:
<html> <script language="JavaScript"> <!-- hide function closeIt() { close(); } // --> </script> <center> <form> <input type=button value="Close it" onClick="closeIt()"> </form> </center> </html>If you hit the button in the new window the window is being closed.
We are coming now to a cool feature of JavaScript - creating documents
on-the-fly. This means you can let your JavaScript code create a new
HTML-page. Furthermore you can create other documents - like VRML-scenes etc..
You can output these documents in a separate window or in a frame.
First we will create a simple HTML-document which will be displayed in
a new window. Here is the script we are going to have a look at now.
<html> <head> <script language="JavaScript"> <!-- hide function openWin3() { myWin= open("", "displayWindow", "width=500,height=400,status=yes,toolbar=yes,menubar=yes"); // open document for further output myWin.document.open(); // create document myWin.document.write("<html><head><title>On-the-fly"); myWin.document.write("</title></head><body>"); myWin.document.write("<center><font size=+3>"); myWin.document.write("This HTML-document has been created "); myWin.document.write("with the help of JavaScript!"); myWin.document.write("</font></center>"); myWin.document.write("</body></html>"); // close the document - (not the window!) myWin.document.close(); } // --> </script> </head> <body> <form> <input type=button value="On-the-fly" onClick="openWin3()"> </form> </body> </html>Let's have a look at the function winOpen3(). You can see that we open a new browser window first. As you can see the first argument is an empty string "" - this means we do not specify an URL. The browser should not just fetch an existing document - JavaScript shall create a new document.
// open document for further output myWin.document.open();We call the open() method of the document-object - this is a different method than the open() method of the window-object! This command does not open a new window - it prepares the document for further output.
// create document myWin.document.write("<html><head><title>On-the-fly"); myWin.document.write("</title></head><body>"); myWin.document.write("<center><font size=+3>"); myWin.document.write("This HTML-document has been created "); myWin.document.write("with the help of JavaScript!"); myWin.document.write("</font></center>"); myWin.document.write("</body></html>");You can see that we write normal HTML-tags to the document. We create HTML-code! You can write any HTML-tags here.
// close the document - (not the window!) myWin.document.close();As I told you before you can create documents on-the-fly and display them in a frame as well. If you for example have got two frames with the names frame1 and frame2 and want create a new document in frame2 you can write the following in frame1:
parent.frame2.document.open(); parent.frame2.document.write("Here goes your HTML-code"); parent.frame2.document.close();
Creating VRML-scenes on-the-fly
In order to demonstrate the flexibility of JavaScript we are now
going to create a VRML-scene on-the-fly. VRML stands for Vitual
Reality Modelling Language. This is a language for creating
3D scenes. So get your 3D glasses and enjoy the ride... No, it's just
a simple example - a blue cube.
You will need a VRML plug-in in order to view this example. This script
doesn't check if a VRML plug-in is available (this is no problem to
implement).
<html> <head> <script language="JavaScript"> <!-- hide function vrmlScene() { vrml= open("", "displayWindow", "width=500,height=400,status=yes,toolbar=yes,menubar=yes"); // open document for further output vrml.document.open("x-world/x-vrml"); vr= vrml.document; // create VRML-scene vr.writeln("#VRML V1.0 ascii"); // Light vr.write("Separator { DirectionalLight { "); vr.write("direction 3 -1 -2.5 } "); // Camera vr.write("PerspectiveCamera { position -8.6 2.1 5.6 "); vr.write("orientation -0.1352 -0.9831 -0.1233 1.1417 "); vr.write("focalDistance 10.84 } "); // Cube vr.write("Separator { Material { diffuseColor 0 0 1 } "); vr.write("Transform { translation -2.4 .2 1 rotation 0 0.5 1 .9 } "); vr.write("Cube {} } }"); // close the document - (not the window!) vrml.document.close(); } // --> </script> </head> <body> <form> <input type=button value="VRML on-the-fly" onClick="vrmlScene()"> </form> </body> </html>This source code is quite similar to the last example. First we open a new window. Then we have to open the document in order to prepare it for the output. Look at this code:
// open document for further output vrml.document.open("x-world/x-vrml");In the last example we did not write anything into the brackets. What does the "x-world/x-vrml" mean? It's the MIME-type of the file we want to create. So here we tell the browser what kind of data follows. If we do not write anything into the brackets the MIME-type is set to "text/html" by default (this is the MIME-type of HTML-files).
#VRML V1.0 ascii Separator { DirectionalLight { direction 3 -1 -2.5 } PerspectiveCamera { position -8.6 2.1 5.6 orientation -0.1352 -0.9831 -0.1233 1.1417 focalDistance 10.84 } Separator { Material { diffuseColor 0 0 1 } Transform { translation -2.4 .2 1 rotation 0 0.5 1 .9 } Cube {} } }This is the code which we output through the document.write() commands.
©1996-1998 by Stefan Koch
e-mail:skoch@rumms.uni-mannheim.de
http://rummelplatz.uni-mannheim.de/~skoch/
My JavaScript-book