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| Packages that use TiledLayer | |
| javax.microedition.lcdui.game | The Game API package provides a series of classes that enable the development of rich gaming content for wireless devices. |
| Uses of TiledLayer in javax.microedition.lcdui.game |
| Methods in javax.microedition.lcdui.game with parameters of type TiledLayer | |
boolean |
Sprite.collidesWith(TiledLayer t,
boolean pixelLevel)
Checks for a collision between this Sprite and the specified TiledLayer. |
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